(no subject)
Sep. 29th, 2003 09:50 pmYour Name: Jacob Mickelson
Your Date of Birth: 08/10/1987
Your Question or Information:
Your Date of Birth: 08/10/1987
Your Question or Information:
Past Tir - Victory, leadership, success over other competitors, increase in finances, virility and passion (especially for men). | Present Berkana - Growth, abundance, fertility, Mother Earth, protection, the zenith of an idea or situation. | Future Neid - Need, desire, fulfilling those needs, love and sex magick, motivation created by distress. |
Cast the runes here:
Rune Caster
Looks like a good reading to me.
Oh, and that reminds me...
Hey geoffy, i think you still read this...
In Asatru, is there the belief that everyone but those who die in battle go to the burning pits of hel? and the ones that do die in battle go to valhalla?
Or was that just a part of the modern idea of the norse mythology?
Tir - Victory, leadership, success over other competitors, increase in finances, virility and passion (especially for men).
Berkana - Growth, abundance, fertility, Mother Earth, protection, the zenith of an idea or situation.
Neid - Need, desire, fulfilling those needs, love and sex magick, motivation created by distress.
no subject
Date: 2003-10-02 04:28 pm (UTC)Anyway... the Valkyries choose the slain. "you. You died a noble death. You get to go to Valhal. You. You were a lying treacherous bastard. Go to naustraund." And the people who don't fit either category? They go to Hel. Hel is neither good nor bad. It simply is a place to wait out your time.
Half of the dead who are supposed to go to Valhal actually go to Folkvangr. Freyja's hall. Or it might be a third. I forget the exact mathematics.
And those who have sworn themselves to a god, and are particularly devoted get to go spend time with their god. And those who drown in random chance go to Ran's hall.
So, there really isn't a lot of "If you die in battle you go to Valhal, if not you go to Hel." And for the record... There are no fiery pits.
My analysis...
Past: Tiwaz
The rune of Tyr represents honesty and oaths. Through truth, you achieve victory and power. Or it can represent conflict and war.
Present: Berkana
Motherhood and birch trees. By being cared for, the present brings itself to the surface.
Future: Naudhiz
The need-fire is kindled to bring about something. You may find yourself needing. Or helping those in need.