Dec. 11th, 2003

sathor: (Default)
Prince of Persia: Sands of Time is now completed.

A definitely rewarding game, and I'll keep my opinions to myself on the ending because I don't want to spoil it for everyone.

The time it took you might ask? About 13 hours roughly. I used an FAQ for parts where I couldn't even spot a place to go next, even with the help of the 'visions' the dagger gives you. The hours are quite sad...this game is probably better rented than bought. But it's still a very fulfilling game, when it comes down to it, no moment is boring and it takes a lot of intelligence to make it through all the puzzles without help.

If you put this into an RPG with character development (real-time battles stay the same, but level ups and stat increases, being able to select a wide variety of different abilities from different areas of expertise, maybe magick, martial arts, weapon mastery, etc.) combined with all of the puzzles and ninjitsu like moves (such as running up walls, along walls) it would be a far better game. I like to think of myself as the kind of person that could create a compelling storyline and figure out a kickass way to present characters and development in a game, creating a super-rpg of such...if I would've stuck with coding maybe I would have.

All in all, excellent game. I'll give it a 4 out of 5 because of the short gameplay, plus the fact the ending leaves a little to be desired...especially when you spend the whole fucking time building a close relationship...bah

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sathor

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